A board game with a thrilling, mysterious atmosphere, set in an isolated medieval village.
Limited communication becomes a tool of manipulation, and survival depends on developing effective methods of information exchange and conscious observation. Every player holds a specific role within the village - but is everyone truly who they claim to be?
One or two psychopaths stalk the village, seeking to eliminate all its inhabitants.
But can you be certain that those who stand with the community today will not turn to madness tomorrow?
Trust is fragile - someone who fought side by side with others for survival may, the very next day, secretly cooperate with a psychopath.
To survive, the villagers must uncover and eliminate all psychopaths.
Observe. Question. Choose your words carefully, so they convey as much meaning as possible with as few words as possible.
When words are few, they matter most.
A peasant, the village head, a judge, a guard, a priest… or perhaps you are the psychopath?
Each role in the village comes with its own responsibilities and unique abilities that influence the course of the game. Even the seemingly “ordinary” peasant has a real impact on the fate of the community.
Thanks to the village board, movement across it, and defined character functions, players gradually immerse themselves in the world of the game, achieving a high level of immersion.
The game is fully designed and complete in concept; however, ongoing testing is still underway, and some elements may be adjusted as we refine the experience.
It is available as a Print & Play edition. The official downloadable version can be found on itch.io.