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Roads & Boats: Book of Scenarios Volume 1

Liczba graczy: 1 - 6
Czas gry: 240 minut
Wiek od: 10 lat
Autorzy: Joshua Acosta
Wydanie oryginalne: Neon Comet Games
Opis w języku angielskim: This companion book for Roads & Boats and Roads & Boats: &Cetera includes: Foreword by Joris Wiersinga Table of Contents Introduction with photos of Joris's hand-made wooden Roads & Boats implementation A detailed How to Use this Book section A Jeroen-approved variant to the &Cetera Jumpstart rules A short treatise in defense of Ar... czytaj dalej
Opis w języku angielskim: This companion book for Roads & Boats and Roads & Boats: &Cetera includes: Foreword by Joris Wiersinga Table of Contents Introduction with photos of Joris's hand-made wooden Roads & Boats implementation A detailed How to Use this Book section A Jeroen-approved variant to the &Cetera Jumpstart rules A short treatise in defense of Artwork A new Secondary Producer building for Polder tiles, the "Splotter Autter" 160+ unique scenarios for Roads & Boats by a number of contributors 6 Sticker sheets containing tokens for the new building and extra tiles for scenarios that use more tiles than that which comes with the game/&Cetera Tile Manifest(s) Sterling Babcock's Player Aid (as a full, two-page spread and as a small, single-page image) Blank pages for notes The scenarios contained in the book originate from diverse places such as: The Roads & Boats Scenario Book from Splotter (included with base game) The &Cetera rulebook Board Game Geek (Forum Threads, Photos, Files) Aaron Marriner's old website for playing Roads & Boats online A physical paper-release promo from Gen Con 2018 Those created by the author and other contributors, not posted elsewhere online Each scenario lists the credited designer(s), as well as the conditions for the scenario and any special rules associated with it. All scenarios are presented in a graphically uniform fashion, using artwork from the most recent printing of Roads & Boats. Solitaire scenarios also include Current Records and Difficulty Levels. Each scenario is accompanied by a unique QR code - these each link to a unique item on the Board Game Geek Geeklist, Roads & Boats Scenario Discussion Space (ID: 341324) conditioned specifically to a given scenario. This book was given as a freebie gift to attendees at the inaugural Splotter Con convention in Pittsburgh, Pennsylvania on August 30, 2024. The book is available on the Neon Comet Games website as Roads & Boats Book of Scenarios Volume 1. The book is set to be available for sale at Essen Spiel 2024 (via the Spielbar booth - Hall 2, Booth 2A102) and Tokyo Game Market 2024 (via Neon Comet Games @ the AllPlay booth) Introducing a new Secondary Producer: The Splotter Autter Splotter Autters may only be built on Polder tiles. The cost to build a Splotter Autter is two Boards, one Stone, and one Gold. Only one Splotter Autter may be built on each Polder tile. This building works slightly differently from other Secondary Producers of Goods in that its output is dependent on the presence of a transporter on its tile and, if present, what that transporter is carrying. During the Production phase, if a transporter carrying one or two Gold is on the tile of a Splotter Autter and has the carrying capacity to accept its output, the Splotter Autter will consume one Gold carried by the transporter and output two Gold, loading them directly back onto that same transporter. If the transporter is instead carrying three or more Gold, the Splotter Autter will consume the three Gold and output one Coins back onto that same transporter.If the active player has multiple transporters that satisfy the prioritized condition on the same tile, that player may choose which transporter provides the consumed Gold and accepts the building’s output. If instead no transporter is present, or if Gold, Coins, or Stock are on the tile but not held by a transporter, the Splotter Autter will consume any Gold, Coins, or Stock on the tile that is not held by a transporter. The production capacity of each Splotter Autter is one, though a Manager can be used to double its capacity, of course. —description from the publisher
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