The land of Gea has been thrown into chaos with the sudden arrival of Poligon, the King of Hades, and ancient heroes now clash to control his mysterious power. King of Hades: The Arrival is an asymmetric competitive strategy board game for 2–6 players that unfolds across three distinct chapters, each with unique objectives and shifting alliances.
Players take on the roles of legendary heroes from rival races—Legurians, Ge-Ants, and Dragonrace—each with their own abilities and strategic strengths. Turns are driven by action choices and tactical movement across a richly interconnected map, where positioning, combat, and resourceful card play are essential. Players will explore sacred spots, enhance their heroes, trade or craft powerful equipment, and engage in strategic combat as they pursue chapter-specific victory conditions.
Combat is resolved through a blend of movement, attack and defence cards, and careful use of hero abilities, while special map locations open paths to upgrades, treasures, and card manipulation. Throughout the three chapters—The Arrival, The Sacred War, and The Betrayal—players will adapt their strategies as objectives shift from chase and capture to team conflict and free-for-all supremacy.
With deep strategic choices, variable player powers, and campaign progression between modes, King of Hades: The Arrival offers a rich competitive experience that rewards tactical planning and opportunistic play.