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Niedostępna

Tatsumi

Liczba graczy: 1 - 4
Czas gry: 30 - 45 minut
Wiek od: 8 lat
Wydanie oryginalne: Adam's Apple Games, LLC
Opis w języku angielskim: In Tatsumi, you play as dragon gathering elements at sea and providing good fortune for your island. There are four elements, and each element is represented by unique colored elemental ring. There are four dragons, and each dragon is represented by one of the elements. The game is over when the elements at sea are exhausted and your island creators are relying ... czytaj dalej
Opis w języku angielskim:
In Tatsumi, you play as dragon gathering elements at sea and providing good fortune for your island. There are four elements, and each element is represented by unique colored elemental ring. There are four dragons, and each dragon is represented by one of the elements. The game is over when the elements at sea are exhausted and your island creators are relying on you to provide protection and good fortune for the coming year.

Your gameplay is influenced by your dragon's elemental alignment, and you will need to gather raw elemental rings from the sea purifying them at elemental shrines. Once the elemental rings have been purified, they are placed onto your island, protecting your creators and also scoring you points. May the best water dragon win.

Tatsumi explores new type of resource drafting that revolves around each player's dragon and its positioning and movement around the board. The 3D board physically holds every gatherable resource in the game, eliminating round to round setup tasks and allowing you to strategically plan ahead. Resources are needed to complete set collections and are then placed onto your island into your point scoring engine.

During your turn, you may perform two actions, one of which is a flying action (you are a dragon). The other action is a choice between gathering resources, scoring resources, or shedding a scale. Flying is single point-to-point movement, often setting up your position on the board for your next action. Gathering is taking two resources from the board as a result of your position and unique dragon. Scoring is transferring gathered rings onto your island and scoring points based on each color ring that you transferred. Shedding a scale provides a unique opportunity to interface with the game, often taken during an awkward board state or positioning, and it provides a short term or long term benefit provided.

When you're done with the game, simply reload the 3d board with rings for storage and affix the lid to enable a quick set-up next time you play.

description from the publisher

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