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Spacedogs

Liczba graczy: 2 - 5
Czas gry: 120 - 180 minut
Wiek od: 14 lat
Autorzy: Nova Steinmetz
Wydanie oryginalne: Nova Horizon Games
"It's not the size of the dog in the fight, it's the size of the fight in the dog." In a galaxy reshaped by a runaway FTL experiment known as "The Cascade," four ordinary dogs have become a force to be reckoned with. As the Spacedogs, you pilot the Cedar—a ship held together by duct tape and rebellion—through a universe of pulpy adventure. Spacedogs is a cooperative board game that fus... czytaj dalej
"It's not the size of the dog in the fight, it's the size of the fight in the dog."

In a galaxy reshaped by a runaway FTL experiment known as "The Cascade," four ordinary dogs have become a force to be reckoned with. As the Spacedogs, you pilot the Cedar—a ship held together by duct tape and rebellion—through a universe of pulpy adventure.

Spacedogs is a cooperative board game that fuses tactical deck construction with immersive, pre-written narrative. Set in a post-Cascade galaxy where reality is unstable, players take on the roles of four transformed canine heroes: Nova, Cosmo, Aurora, and Orion.

Asymmetrical 1-vs-Many
Up to four players become the Spacedogs, navigating through scenarios, while one player becomes the Game Runner. They aren't just a referee — they're the narrator, the tactical opponent, and the architect of a challenge. They control enemy tactics, reveal plot twists triggered by your actions, and manage the campaign. And the best part? They have their own hidden goals and progression.

Tactical Depth
- Deck Construction: Before each scenario, players select Equipment (Weapon, Armor, Tool) that contributes specific cards to their deck.
- Stance & Synergy: Each character has a unique Stance (passive effect) that can amplify allies' abilities. Coordinate positioning and chain abilities to create powerful team combos.
- Temperament Management: Walk the line between "Wild" and "Tame." Push too far to the "Berserk" side, and you lose control; drift too "Domesticated," and you become too docile to act.
- Campaign Progression: Unlock special abilities, gain new equipment, and modify your deck as you progress through 12 interconnected scenarios.
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