Home
Szukaj
Premiery
Moje gry
Menu
-
Niedostępna

Rome and Write

Liczba graczy: 2 - 100
Czas gry: 15 - 30 minut
Wiek od: 12 lat
Autorzy: Aaron Kempkes
Wydanie oryginalne: Roll and Write Revolution
Rome wasn’t built in a day. It was planned in 15-30 minutes. Welcome to Rome and Write! Grab the card files, the game sheet, a pen, and let’s go! Players simultaneously write in the revealed building on their city sheet. The Emperor is demanding though, as he feels a colosseum might fit better in the other end of the city, or the baths might look better closer to the insulae. Also, are ... czytaj dalej
Rome wasn’t built in a day. It was planned in 15-30 minutes. Welcome to Rome and Write! Grab the card files, the game sheet, a pen, and let’s go!

Players simultaneously write in the revealed building on their city sheet. The Emperor is demanding though, as he feels a colosseum might fit better in the other end of the city, or the baths might look better closer to the insulae. Also, are there enough aqueducts? Lets hope so, your future citizens will need water to drink! 

In Rome and Write, there's plenty of challenge and excitement as each card potentially saves the Emperor more money. But are the savings at the expense of a flourishing ancient city? Only strategic planning and attention to detail, along with some disapproval along the way, assures the best possible outcome. After all, Rome wasn't built in a day!

Rome and Write is played over two rounds

In the first round, all choices are secret. Players are constructing the first half of their cities privately in order to determine which half of their city will be counted. The Emperor has graciously agreed to pay half the cost, but only if you follow his instructions. You must stay within budget, or you'll get a disapproval. Oh, you want to know a landmark in advance or skip adding something? That's a disapproval. For each disapproval, you'll lose part of your precious budget.

In the second round, all choices are public knowledge and players will determine how to build the last half of the city to save the most money. The city needs to be efficient and awesome, but only if it doesn't cost too much. At the end of the game, the player that saves the most money will win.

In the above example, the yellow highlighted row went over budget and there are 3+ of the same landmark in the far left column highlighted in red. Both resulted in disapprovals. Disapprovals are gained throughout the game and during end game scoring so balancing your city based on ridiculous suggestions from the Emperor is very important.

The landmark card below is an example of a card you will encounter. Colosseums are very expensive but if you manage to get three touching, any one landmark is free and is crossed out, as shown in the top right square of the city above with an X.

Each card depicts a landmark and a coin value only for simplicity, while the sheet gives you the information you need to play!
Reklama
Najlepsze gry planszowe, Wsiąść do Pociągu, Catan, Osadnicy z Catanu, najlepsze planszówki, Carcassonne gra, gry planszowe dla 2 osób, gry planszowe sklep, Splendor, Arnak, Everdell, tanie planszówki, gry na imprezę, Brass: Birmingham, Root, Tajniacy, 5 sekund, Pociągi gra planszowa, top gier planszowych, gry planszowe na prezent, Gloomhaven, Monopoly, Terraformacja Marsa, Scrabble cena, Azul, ranking gier planszowych, gry planszowe na imprezę, gry planszowe dla dzieci, top lista, aktualności gier planszowych, zapowiedzi gier, przedsprzedaże planszówek, kalendarz premier, Wiedźmin.
Wykorzystujemy pliki cookies do celów statystycznych, analitycznych, personalizacji treści i reklam oraz celów związanych z bezpieczeństwem naszego serwisu. Korzystanie ze strony planszeo.pl bez zmiany ustawień przeglądarki lub zastosowania funkcjonalności rezygnacji opisanych w Polityce Prywatności oznacza, że pliki cookies będą zamieszczana na urządzeniu, z którego korzystasz. Więcej na temat cookies znajdziesz w Polityce Prywatności dostępnej pod linkiem Polityka prywatności