Sixteen passengers set sail near a secluded tropical island—but as the voyage unfolds, a series of mishaps sends them tumbling overboard.
On their turn, players roll dice to move boats and determine the fate of the passengers. Dice choices are critical, granting powers to throw passengers overboard, swap their seats, or even change the positions of the boats themselves—all in pursuit of valuable adventure points.
As the chaos escalates, players may play cards when specific conditions are met to score additional points. Staying alert is essential, as adventure points can be earned at any time—even when it’s not your turn.
The race ends when the first boat reaches shore. When the dust settles, the player with the most adventure points emerges victorious.