Boom! An apple has fallen in the garden. Who will find it and eat it first – the colorful Worm or the slow Snail? Let’s all help the Worm together. Go, Worm, go! Faster!
Help the Worm reach the apple before the Snail! Players must work together. On your turn, roll the dice. Turn over as many cards as the number you rolled. You must place at least one worm card on the board – this is how the Worm moves! If you don’t place a worm card, the Snail moves one step forward.
The player draws as many cards from the top of the pile as the number of dots rolled and places them face up on the table. The player then checks which cards can be added to the board. Each correctly placed card allows the Worm to move one step forward. During their turn, the player may place all suitable cards on the board.
Any cards that cannot be placed must be turned face down and put into the used cards pile beside the draw pile.
- - If one or more “Move the Snail one step backward” cards appear, the player decides whether to use them. If they do, the Snail is moved backward by as many steps as there are such cards. In this case, the player cannot use any Worm cards during that turn. After completing the move, all revealed cards are placed into the used pile.
- - If the player cannot place any Worm cards, the Snail moves one step forward.