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FiasCo

Liczba graczy: 3 - 9
Czas gry: 30 - 45 minut
Wiek od: 12 lat
Wydanie oryginalne: KADABRA
FiasCo is a creative storytelling party game for 3-9 players where everyone becomes a resourceful red panda trying to reach the legendary Island of Peace through a chaotic and dangerous landscape. Players must use their imagination and problem-solving skills to escape life-threatening situations across four different locations: City, Home, War, and Nature. Each player receives a unique p... czytaj dalej
FiasCo is a creative storytelling party game for 3-9 players where everyone becomes a resourceful red panda trying to reach the legendary Island of Peace through a chaotic and dangerous landscape. Players must use their imagination and problem-solving skills to escape life-threatening situations across four different locations: City, Home, War, and Nature.
Each player receives a unique panda character card with distinctive personality traits that influence how they approach problems. The game is played in rounds overseen by a storyteller who draws situation cards presenting serious dilemmas your panda must overcome. These situations vary by location - urban dangers in the City, treacherous scenarios at Home, brutal challenges in War zones, or unpredictable life-or-death encounters in Nature.
The core gameplay revolves around creative problem-solving under constraints. Each round, players draw two condition cards, keep one, and pass the other to their left neighbor. You must then devise a solution to the current critical situation using your panda's personality traits and the condition you received. Conditions can be helpful resources or additional obstacles, adding unpredictability to your survival plans.
After hearing all solutions, the storyteller judges which response was the most creative, logical, and effectively used the given conditions. The winner advances one footprint closer to the Island of Peace. Each location features seven footprints to traverse before reaching the central island where eternal peace and safety await.
The game encourages creative thinking and improvisation. A lazy panda might solve problems by finding clever shortcuts, while an anxious panda might overthink every detail to ensure survival. Players can change locations once per game, seeking safer paths to peace. The first panda to reach the island's center wins, having proven themselves the ultimate survivor worthy of eternal tranquility.
Reklama
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