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Dragon Clans

Liczba graczy: 2 - 5
Czas gry: 30 - 45 minut
Wiek od: 8 lat
Autorzy: Jose D. Flores
Wydanie oryginalne: Gen-X Games
Opis w języku angielskim: Have you ever wished you had a DRAGON as a pet? Now it’s possible! You can breed your own Dragons and compete to be the one to train the toughest and most valuable specimens. Watch out for dragon eggs in your rolls, but take a chance on your final move to get the best creature! OBJECTIVE: Be the one who manages to breed the most difficult Dragons. The more diffi... czytaj dalej
Opis w języku angielskim:
Have you ever wished you had a DRAGON as a pet? Now it’s possible! You can breed your own Dragons and compete to be the one to train the toughest and most valuable specimens.
Watch out for dragon eggs in your rolls, but take a chance on your final move to get the best creature!

OBJECTIVE:
Be the one who manages to breed the most difficult Dragons.
The more difficult your Dragons are, the more points you will earn.
Be careful with the Dragon Eggs, but take risks in your final move to get the best creature.

GAMEPLAY:
Players can roll dice up to 3 times per turn. After each roll, they can choose to keep some dice and reroll the rest, but once dice are kept, they can't be rerolled in that round. After three rolls or if they're satisfied with the results, they pick the best combination of Eggs to get a Dragon from the table. If they fail, they return a Dragon to the table. To get a Dragon, players need to collect at least 4 Eggs shown on the card.

When getting a Dragon, it's placed in the player's area and remains visible. They can also choose to get the Egg on the Dragon's right, which gives them a Barrier card for protection. Keeping a Barrier earns an extra point.

BRED DRAGONS:
Bred Dragons are placed face-up nearby. When a second Dragon is obtained, it's placed next to the first, with an Egg between them. Only two Dragons can be visible at a time, so if a third Dragon is obtained, it covers one of the previous Dragons. All Dragons score points at the end.

GAME END:
The game ends if there aren't enough Dragons to replenish the centre or if a player reaches a set number of Dragons. The winner has the highest score, based on Barriers held, points for Dragons, and extra points for evolutions. If tied, the player with the most Dragons wins. If still tied, it's a shared victory.

—description from the publisher

Reklama
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