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Niedostępna

Circle of Friends: The Game

Liczba graczy: 2 - 6
Czas gry: 30 - 90 minut
Wiek od: 10 lat
Autorzy: Yori Gagarim
Wydanie oryginalne: Lonely Kid Games
Opis w języku angielskim: All you want to do is make some new friends. You are in the CoA - the Center of Attention - and there are plenty of potential new friends to choose from, but you only have space for six. You have to choose wisely which friends you want to have in your circle and which ones better not. In order to make a new friend, you can either use any advantages you have or i... czytaj dalej
Opis w języku angielskim:
All you want to do is make some new friends.

You are in the CoA - the Center of Attention - and there are plenty of potential new friends to choose from, but you only have space for six.
You have to choose wisely which friends you want to have in your circle and which ones better not.
In order to make a new friend, you can either use any advantages you have or invest some of your resources - your Interest, Time, Energy and a little bit of magic.
But you still cannot become friends with just anyone you invested your ITEMs in, you also have to have some common ground with them or - even better - find out if you are a really good match.
Only then you bring your new friends to your circle, where you can deepen the friendships you already have, become close friends with at least some of them, but also might have to deal with some "issues".
Because "life" - in the form of the other players - will also "happen".
You don't just (have to) have friends, you also have to keep them.
Friends affect each other and sometimes you might even want to play a friend in order to mess around with the other circles as well.

The goal of the game is to have six close friends as well as to make your own circle of friends the best possible version of itself. This means, the more different colors, and the more different numbers your friends have, the better.

The Game can be played in a competitive or a cooperativ mode and is played in two phases per round.

In the first phase, the social phase, you have to place the advantage token and invest all of the 4 resources you have per round. You may split them between meeting new friends, getting your hands on a special ability or working on some of the friendships you already have.
In case you're meeting a new friend or are interested in a special ability you'll also roll your die in order to determine any matches or some common ground.

In the second phase you play cards/your friends in order to bring new friends to your circle, work on friendships you already have, play an affect or use a special ability.
The competitive game ends when the first player has six close friends in their circle. You then score your points to determine which player won.

The cooperative game ends after a preset number of rounds. You only win, if all players have six close friends in their own circle after the last round. The scoring can further determine how well you've done.

The game also includes ways to modify your game in order to make it easier or harder to play or more simplier to learn.

(Each game comes with 72 friends, which have been randomly selected and distributed to each copy of the game out of a total of 216 friends. And since most of the 216 friends have their own unique affect and no game contains the same set of cards each copy of the games provides players with a different game experience.)

—description from the designer

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