2070. New Canada is broken. The roads still run. The cameras still watch.
In the ruins of a world sold off piece by piece, corporations settle their disputes with armored cars, drone referees, sponsored champions, and live ammunition. The Board calls it arbitration. The feeds call it entertainment. The crowds call it hope, payday, judgment, or Tuesday.
Battle Drive is a fast-play post-apocalyptic autoduelling wargame of corporate spectacle, scrap-road survival, fan cults, forbidden technology, haunted highways, and engines loud enough to drown out the end of civilization. Build a force of armored vehicles, bikes, drones, infantry, and improvised road killers, then fight across abandoned freeways, drowned cities, frozen interchanges, wreck fields, dead lanes, and Board-sanctioned kill zones.
Drop oil slicks. Scatter caltrops. Launch rockets through smoke. Ram enemy rigs into burning wreckage. Claim objectives before the drones declare the footage legally useful.
This product is a lore-heavy print-and-play tabletop autoduel wargame.
The lore covers the corporate order, The Board, New Canada, Mars propaganda, scrap life, fan saints, road cults, forbidden DUMBs, ghost cars, and the ugly economies that grow wherever engines roar. You will also find a complete fast-play ruleset, starter roster, weapons, vehicle abilities, hazards, and quick scenarios for immediate tabletop mayhem.
You will need six-sided dice, pencils, a printer, some buddies, snacks, and a tabletop.
Maps and sheets of play pieces are included.